Beetle, Giant Water

Beetle, Giant Water

This giant beetle has a cylindrical and hydrodynamic body that tapers into a pointed tail section. Its wing covers and carapace are brownish-black and its legs are dull yellow. A silver stripe runs along its dorsal side.

GIANT WATER BEETLE CR 3

XP 800
N Medium vermin (aquatic)
Init +0; Senses darkvision 60 ft., watersense 60 ft.; Perception +0

hp 30 (4d8+12)
Fort +4; Ref +0; Will +0
Defensive Abilities ink cloud; Immune mind-affecting effects; Weaknesses water dependent

Melee bite +5 (1d8+3)

Base Atk +3; CMB +5; CMD 16 (24 vs. trip)
Skills Perception +0 (+4 underwater); Stealth +1 (+5 underwater); Swim +10; Racial Modifiers +4 Perception and Stealth underwater

Environment any freshwater aquatic
Organization cluster (2–5) or colony (6–11)
Treasure none

Giant water beetles lair on the bottoms of lakes, pools, and seas. If a colony is found, there will be at least 1 female giant water beetle and 2d4 eggs. Giant water beetle eggs are brownish with flecks of green. Eggs hatch within three weeks after the female deposits them. Giant water beetles reach full maturity in six to eight weeks.

Giant Water Beetle from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.